inXile developers add the torch from Darkest Dungeon to the game, remaining goals lower the game’s price and, ultimately, add free DLC
inXile Entertainment has announced the latest The Bard’s Tale IV: Barrows Deep spotlight video, this time focused on the game’s soundtrack. Featuring a who’s who of Gaelic folk singers and led by Ged Grimes of Simple Minds, the music of The Bard’s Tale IV: Barrows Deep is described by Brian Fargo as “one of the most wonderful game soundtracks I’ve ever been involved with.”
Music has always been a core pillar and pioneering feature of the series – its importance is baked right into the title of the game – and that has never been more true than in this latest entry. The video explores how inXile’s decision to ground the series in a Scottish-inspired setting opened up an unprecedented opportunity to build a world as alive musically as it is visually. Likewise, the musicians share their excitement about being able to bring this part of Scottish culture to so many people.
In other news, inXile has also announced that the the first goal of The Bard’s Tale IV: Barrows Deep Wishlist Initiative has been unlocked. inXile will, with the support of Red Hook Studios, provide an in-game version of the iconic torch from Darkest Dungeon to all players at launch.
With this first goal unlocked, the Wishlist Initiative continues. Interested gamers can wishlist the game on either Steam, GOG.com or Humble. At 300K wishlisters, the retail price will drop $5 from $39.95 to $34.95. At 500K wishlisters, the retail price will fall another $5 to $29.95 and a free DLC will be created and released for all game owners.
In addition, inXile has expanded the program with a Poland-specific campaign. If 30K Polish residents wishlist the game, another unique item – the Golden Onion – will be created and added to the game. This item is a nod to a cultural saying in Poland, where a “good onion” represents good value. If achieved, these wishlist adds count to the global total and the Golden Onion will be available for all owners of the game.
“We’re thrilled that we’ve hit the first goal, and we’ve been very happy with fan response to the Initiative,” said inXile CEO Brian Fargo. “That said, we’re going to continue to push this Initiative in the short time we have left. We’d love to see gamers drive down the price and generate some extra content for the game. It’s a win/win for everyone, and again, it doesn’t cost anyone anything – just the time they take to wishlist the game on their accounts.”