Generation Zero was teased a few months ago by the developers of the Just Cause franchise, Avalanche Studios. Since then (As a fan of Just Cause), I have had it at the back of my mind and was waiting for it’s gameplay reveal since they had not shown much in that teaser. Now we have an official gameplay reveal from Avalache which can be seen below.
About the game:
Explore a vast open world, rendered with the award-winning Apex engine, featuring a full day/night cycle with unpredictable weather, complex AI behavior, simulated ballistics, highly realistic acoustics and a dynamic 1980’s soundtrack.
Experience an explosive game of cat and mouse set in a huge open world. In this reimagining of 1980’s Sweden, hostile machines have invaded the serene countryside, and you need to fight back while unravelling the mystery of what is really going on. By utilizing battle tested guerilla tactics, you’ll be able to lure, cripple, or destroy enemies in intense, creative sandbox skirmishes.
Go it alone, or team-up with up to three of your friends in seamless co-op multiplayer. Collaborate and combine your unique skills to take down enemies, support downed friends by reviving them, and share the loot after an enemy is defeated.
All enemies are persistently simulated in the world, and roam the landscape with intent and purpose. When you manage to destroy a specific enemy component, be it armor, weapons or sensory equipment, the damage is permanent. Enemies will bear those scars until you face them again, whether that is minutes, hours or weeks later.
The enemies you face in Generation Zero come in many sizes, types and variations. They are constantly challenging you in new ways using different weapons and sensory equipment.